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The Eternal Prisoner

I’ve been working on this project for the past 3 months while learning and improving my skills in Unreal Engine. During the process, I explored multiple concepts, experimented with different props, and continuously refined the lighting and overall atmosphere of the scene.

This project became a space for both creative exploration and technical growth. Even after all the iterations and adjustments, I still feel there’s so much more to improve, learn, and push further.
(Used few AI tools for visualize the concept in my head and for the title and story)